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CS8079 HCI unit 1 - 5 MCQ
Human Computer Interaction (CS6008)
Anna University
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VIVEKANANDHA COLLEGE OF TECHNOLOGY FOR
WOMEN MCQ UNIT WISE QUESTIONS
Human Computer Interaction - MCQ Unit 1
STUDENTS ARE ADVISED TO READ THE PRESCRIBED TEXT & REFERENCE BOOKS THROUGHLY.
THIS IS A SET OF POSSIBLE SAMPLE QUESTIONS ONLY FOR YOUR REFERENCE
S Question Option 1 Option 2 Option 3 Option 4 Correct
Option
- What does HCI stand for?
Human Computer Interface
Human Computer Interaction
Human Computer Industry
Human Computer Implementation
####### 2
- The Amount of light emitted by an object is called Luminance Intensity Hue Saturation 1
####### 3.
Which of the following keyboard is biased towards right-handed people? QWERTY DOVARK ALPHABETICAL T9 2
Identify the prime Effector from the following. Fingers Vision Vocal Head 1
The light sensitive portion of the Eye is Iris Fovea Retina Cornea 3
####### 6.
An area of expertise and knowledge in some real-world activity is called Domain Task Experience Goal 1
####### 7.
is affected by both the size of the object and its distance from the eye Depth Visual angle Perception
All of the above 2
####### 8.
Jerky movements made by the eye during reading are called Fixations Reading Saccades Scanning 3
####### 9.
In analysis the initial state is compared with the goal state and an operator is chosen to reduce the difference between two
Means end analysis
median end analysis
mode end analysis
Frequency analysis 1
####### 10.
Which among the below options is not an interdisciplinary field of HCI?
Cognitive Psychology Ergonomics Design Civil 4
####### 11.
Which reasoning derives the logically conclusion from the given premises?
Abuductive reasoning
Inductive reasoning
deductive reasoning All the above 3
- Which type of receptors responds to pressure?
mechano receptors nociceptors chemo receptors
thermo receptors 1
####### 13.
is the process of selecting things to concentrate on, at a point in time, from the range of possibilities available Reasoning
Decision making Attention None 3
####### 14.
Which of the following is not a main activity of Long Term Memory? Forgetting Initiation
Information Retrival Storage 2
- Which part of sensory memory is responsible to tactile stimuli? Iconic Echoic Haptic Rehersal 3
####### 16.
In human hearing process the middle ear is connected to inner ear by using Cochlea Ossicles
Tympanic membrane Cilia 1
####### 17.
In human hearing process, the middle ear is connected to outer ear by using
Tympanic membrane Cilia Cochlea Ossicles 1
- Cones help with--------vision. Low light Peripheral Color Direct 3
####### 19.
The Structure of the ear attached to both sides of a Human Head is called Ossicles Cochlea Auditory canal Pinna 4
Through__________optic nerves enter the eye. cornea lens Blind spot Retina 3
Which are called as the nerve cells of retina rods and cons fovea blind spot gangolian cells 4
memory may store information in a semantic network Long-term Short term Sensory Buffers None of these 1
Which of the following is highly sensitive to light and allows to see under a low level of illumination?
Cones X-cells Y-cells Rods 4
####### 24.
Which of these denote the objects involved in the events described in the script. Props Roles Scenes Tracks 1
####### 25.
Once information passed from sensory to working memory, it can be encoded into memory. short term sensory long term semantic 3
- In cathode ray tube, stream of electrons emitted from egun is focussed and directed by? lectron ConcaveLens ConcaveMirror Convex Lens Magnetic Fields 4
####### 27.
VR helmets or gogglers worn in some VR systems for the purpose(s)
Displays the 3D world to each eye
Allows the users head position to be tracked
Both (1) and (2)
Neither (1)nor(2) 3
####### 28.
Identify the number of incorrect pairs. (a) Iconic – Visual (b) Haptic – Touch (c) Echoic – Aural (d) Sensory - STM
####### 4 3 2 1 4
####### 29.
If you change telephone numbers, learning your new number makes it more difficult to remember your old number.. This is an example of
Retroactive Interference Decay Forgetting
Proactive Inhibition 1
is used for detecting mouse motion Wheels Rollers both a and b sensor 2
Who developed mouse? Bill Gates Douglas C Ralph H. Baer Yukio Horie 2
In 3D mouse the rotation twisted on its own axis is known as Pitch Roll Yaw Orientation 2
####### 33.
Which of the following is an example of haptic device application in real world touch screen
electronic braille screen gaze speakers 2
- A digitizing tablet can be used for? Editing Maps Playing Reading bar- codes
Tracing diagrams
####### 1
- What are the several factors that can limit the speed of an interactive system?
computation bound
storage channel bound
graphics bound all the above 4
- What is the principal interaction mode for a microsoft kinect? PointerMouse InterfaceHaptic Exploring AndBrowsing
Gesture And Body Movements
####### 4
####### 37.
____are unintentional while occur through conscious deliberation.
Slips, mistakes errors,slips Mistakes, errors Mistakes, slips 1
- acts as a shortcut to an action the computer performs. Menu Icon Window Pointer 2
####### 39.
In virtual reality which of the senses cannot currently be portrayed? Touch Hearing Sight Smell 4
- The difference between the intentions and allowable actions is
Gulf of Execution
Gulf of Evaluation Both (a) & (b). None of these 1
- What are the two major phases of Norman's model of interaction?
evaluation and execution
planning and execution
interpretation and execution
perception and decision 1
####### 42.
Which of the following was the first interactive dialog style to be commonly used?
####### WIMP
interface Menu
Command line interface
Natural Language 3
- WYSIWYG stands for.
Where you see is where you get
What you see is what you get
When you see it when you get None of these 2
####### 44.
The haptic perception is that is about the awareness of the position of the body and limbs is Kinesthesis Receptors Touch All of these 1
####### 45.
The time taken to hit a target is a function of the_______of the target and the that has to be moved. Length,Width Pitch,Angle Size,Distance None of these 3
####### 46.
Which of the following where humans can pursue more than one task at a time?
Personal computing
Window systems and the WIMP interface
Multi-modality Time sharing 2
Maier's pendulum problem is a illustration for space theoryProblem ACT* modelAnderson's Gestalt theory All of these 3
Three important things that have to be understood in HCI are:
Screen Sizes, Processor Speeds and Memory Sizes
Users, Tasks, and Context
Location, Age and Education None of these 2
####### 49.
Identify the interaction component in the following Scenario: A doctor performs an ultrasound on the ultra sound machine using a handheld device.
Doctor Performs an Utlrasound
The Ultra sound machine
Handheld device
####### 2
####### 50.
Which of the following paradigm defines sharing of a single computer resource among multiple users?
Context Aware Computing
Ubiquitous computing Time sharing
Batch processing 3
Who proposed heuristic evaluation? Nielson andMolich Allen Newell Thomas P Stuart K 1
Identify the evaluation technique that is useful to evaluate early design
Heuristic evaluation
Cognitive walkthrough Model based Review based 1
What are the things needed for cognitivewalkthrough? Prototype ofthe system Descriptionof the task Both a and b None of theabove 3
----------------- is the prediction of the outcomeof an experiment Hypothesis Variables Participants Field studies 1
In which evaluation method "usability criteria" is identiied?
Review based evaluation
Model based evaluation
Heuristics evaluation
Experimental evaluation 3
####### 38.
"Using model of how a human would use a proposed system to obtain predict usability measure by calculation or simulation" choose the evaluation technique to describe the above statement
Heuristic Evaluation
Cognitiv e Walk- through
Model-based evaluation
Review- based Evaluation
####### 3
- The goals of evaluation
to assess the extent and accessibility of the system’s functionality
to assess users’ experience of the interaction
to identify any speciic problems with the system
All the above 4
In cognitive walkthrough, problem reportshould indicate Date Evaluators Severity of theproblem All of the above 4
Which of the following is golden rule for interface design? Strive for consistenc
y
Ofer error preventio n and simple error handling
Reduce short- term memory load
All of the mentione d
####### 4
####### 42.
Educational software provides guidance and background information when the student makes an inappropriate response is an example of
Flexibility in use
Perceptible information Tolerance for error None of these 3
####### 43.
Which of the following is NOT a principle of universal design?
Sustainabilit y
Tolerance of error Low physical efort Equitable use 1
- The smallest unit of language that has meaning
is called
Allophones Phonemes Morphemes None of theabove 3
What is the major technology used to capturehandwriting? GO-pen pointcomputer Digitizingtablet Apple newton Pen-basedcomputer 2
Which of the following is false about earcons?
Motives combine to produce rich information
Usage of analytic sounds to convey information
Easily grouped and reined
structured approach to designing
####### 2
####### 47.
Minimizing the impact and damage caused by mistakes or unintended behaviour is a principle related to __ _
Tolerance Flexibility Equity Perceptible 1
####### 48.
What is the principal interaction mode for a Microsoft Kinect?
Haptic Interfac e
Mouse Pointer
Exploring and Browsing
Gesture and Body Movements
####### 4
- Which of the following statements is true?
A good UI design doesn’t save money as it is expensive
Bad UI design doesn’t really afect the reputation of the company
A good UI design saves time and efort
The UI design doesn’t matter as long as the product is great
####### 3
####### 50.
Which of the following is not true of a good design:
Everything designed has an explicit criteria such that the design is useful and usable
Everything is designed keeping a vague context in mind
Both of the above
None of the above 2
####### 51.
Which of the following is true about good design? Good design isjust cool graphics
Good design is just common sense
Good design comes from an iterative process with the user in loop
Good design can come from fixing the UI at the end
####### 3
####### 52.
The process of making software suitable for diferent languages and cultures is called ---------------
internationali zation Interpolation Competition Cooperation 1
####### 53.
The following describes the Iterative Design process:
Design-Code- Launch
Design- Prototype
- Launch
Design-Prototype- Evaluate
Design- Evaluate- Code
####### 3
####### 54.
Observe the image below and select the best corresponding option:
This is good design because the keyboard is compact
This is bad design because it easy to press the power of switch while trying to increase the volume
This is good design because the logos are aesthetically appealing
This is bad design because the buttons are too small
####### 2
####### 55.
Observe the image below and select the best corresponding option
This is good design because this arrangement is aesthetically appealing
This is bad design because the buttons are too big
This is good design because the placement of OTIS improves the functionality
This is bad design because it is unintuitive and confusing
####### 4
####### 56.
Observe the image below and select the best corresponding option
This is good design because the layout is original and new
This is bad design because the direction keys are unaligned
This is good design because the arrangement makes the keyboard compact
This is bad design because it is aethetically unappealing
####### 2
with the actual directions
- “Good Design is just cool graphics”. True False - - 2
####### 58.
The distinction between a process- and structure-oriented design rationale resides in what information the design rationale misses to capture
True False - - 2
####### 59.
In grouping, If things are not logically together, then we should normally physically group them together
True False - - 2
- Which are the main approaches to prototyping(Choose all the correct answers) Throw-awayprototyping Extremeprototyping Incrementalprototyping Evolutionaryprototyping 1,3,
####### 61.
Select the Shneiderman’s Golden Rules of Interface Design. (choose all the correct options)
Strive for consistenc y
Ofer informative feedback for every user action
Ofer error prevention and simple error handling
Reduce short- term memory load
####### 1,2,3,
####### 62.
List the approaches which involves user in evaluation (Choose all the correct options)
experimenta l methods
observationa l methods
Review methods query methods 1,3,
####### 63.
User-Centered Design is important because: (Choose all the correct options)
The users need to be taught to use the design
The design should be intuitive enough for users
The design should cater speciically to the needs of the users
It is necessary to know the user environment while building a design
####### 2,3,
####### 64.
Which of the following is/are a step in the waterfall strategy? (Choose all the correct options)
Requiremen t s speciication
Prototyping
Integration and Testing Coding 1,3,
####### 65.
Match the four entries in the usability speciication
- Now-Level a. target for the design
- Worst case value b. Agreed to be the best possible measurement
- Planned level c. value for the measurement with the existing system
- Best case level d. lowest acceptable measurement for the task
1-(c), 2-(d), 3- (a), 4-(b)
1-(b), 2-(a), 3-(d), 4-(c)
1-(d), 2-(a), 3-(b), 4- (c)
1-(c) , 2-(a), 3- (d), 4-(b)
####### 1
.
25
Time it takes for a message to get across the network from your
machine to the web server and back. This delay is called
Latency Interval Response time Intermission A
26
__ _allow you to specify fonts, line spacing, size, etc.,
in a similar way to styles in a word processor or DTP package.
HTML
Cascading
style sheets
Java script XHTML B
27
A __ _ is a situation in which individuals or businesses
are receiving benefits without actually contributing anything.
Free rider
problem
Market
failure
Economics Franchise A
28
Barnard has proposed a very different cognitive architecture,
called____ provides a more holistic view of the user as an
information-processing machine.
Prediction
Interacting
Cognitive
Subsystems
(ICS)
CCT Mental Model B
29
Buxton has developed a simple model of input
devices____ _ which captures different sensory–motor
characteristics.
Lightpen Trackball
The three-state
model
Mouse C
30
__ attempts to deal with parameterized grammar rules to
emphasize consistency and encoding the user’s world
knowledge
Consistency HTA Terminals
Task–action
grammar
D
31
__ _in the conversation, where one participant makes an
utterance depending on his screen, whereas his colleague sees
something different on her screen.
Breakdowns Downfall Collapse Failure A
32
__ meeting room only has room for six persons Tensor board Co-Lab Notebook Cloud server B
33
__ _which has been used for various aspects of task
analysis and dialog design.
HTA DFD
Jackson
structured
design
Use-case C
34
A specific example of a state-oriented production system,
slightly different from CCT rules, is ____ _ GOMS HTA TAG
Olsen’s
propositional
production
system (PPS)
D
35
In the_ _, the system is assumed to hold a set of registers,
storage locations which the transition network can set and test
Augmented
Transition
Network
Production
Rules
Semantic
Network
States A
36
The Java applet can establish an internet connection back to the
web server to access data files using ___
HTML HTTP XHTML SMTP B
37
__ can also be embedded within diagrams, pictures
or maps, allowing the user to focus his attention on aspects that
interest him.
Location Images Hot-spots Anchor C
38
When browsing back and forth from a central page that contains
lots of links is called _____
WWW
hub and
spoke
browsing
History Internet B
39 Computer screens are typically limited to a resolution of around_ _ 250 dpi 144 dpi 72 dpi 90 dpi C
40
__ is the use of a hyperlink that links to a specific,
generally searchable or indexed, piece of web content on a
website rather than the website's home page.
Dynamic Web page Link Deep linking D
41
__ can be defined as anyone who is affected by
the success or failure of the system
Stakeholders Investors Secondary Participants A
42
Where the user is involved not only as an experimental subject
or as someone to be consulted when necessary
Work culture
Participatory
design
Experiment
Analysis
Prototype B
43 What are the two types of context within conversation? Cultural
Internal
Context and
External
context
Historical Physical B
44 List the number of stages in soft systems methodology 6578 C
45
Select network issue in Web technology Fidelity Dependability jitter Expectancy C
46
How many dimensions inherent in Computer Supported
Cooperative work system.
10 5 6 8 A
47
__ _is a socio-technical approach, which attempts to
describe what happens when a technical system is introduced
CUSTOM HTA SSM OSTA D
into an organizational work environment.
48 What are the two phases of KLM task.
Acquisition,
Execution
Attainment,
Performance
Achievement,
Finishing
Accomplishment,
Completion
A
49
__ _is one such approach to paper prototyping, which
includes representative stakeholders in a video recorded design
session.
FICTIVE PICTIVE LIFEHACK MSPAINT B
50 Name the two distinctions made between the 7 stages of SSM
Laptop,
Tangible
Computer
Reality
System, Real
world
Conceptual,
Problem
Definition
C
- Find out the world largest mobile operators
Airtel Vodofon e
Reliance jio BSNL TATA DOCOMO All the above 1,
- Mobile game application are
In full access to the device, i software and hardware
Facilitates New Client Data Retrieval
Viewed from app stores, and integrated with wearables None 1,
- Which is not Web 2 principle The Web as a platform
way to lay out information on the page,
Data is the next Intel inside
End of the software release cycle
2
- Mobile 2 involves
integrating web services into the mobile medium
mobile web browser that supports Ajax,
New “C” Word - key drivers of Mobile 2.
All the above 4
- Select the elements of mobile design
Context, Layout Graphics
Messag e Color
Information architecture, Operator
All the above 1,
The color used in Mobile design to indicate joy, happiness Red Pink Yellow Violet 3
Identify the models of Color Palette Sequential Adaptive Inspired All the above 4
What type of Mobile applications? “A portable chunk of code that can be installed and executed within any separate HTML based web page by an end user without requiring additional compilations “
mobile web widget
Mobile websites
Mobile Web Applications Games 1
The Android SDK developers can write applications in C/C++ Python Java virtual machine All the above 1,
Select the typical low of information on mobile device
Header Content Navigatio n Footer
Header Navigatio n Content Navigatio n Footer
Navigatio n Content Navigatio n Footer
Header Navigatio n Content Navigatio n
####### 2
Select the recommended max size of mobile screen 176 X 220 Pixels 240 X 320Pixels 320 X 240 Pixels 200 X 250 Pixels 4
Native Applications are called as ApplicationsMobile Web Mobile WebWidgets platform applications Mobile Websites 3
SMS applications limited to _ _ characters 160 120 180 200 1
VIVEKANANDHA COLLEGE OF TECHNOLOGY
FOR WOMEN MCQ UNIT WISE QUESTIONS
Human Computer Interaction - MCQ Unit 5
S Question Option 1 Option 2 Option 3 Option 4
Correct
Option
1. Drag and drop means
[a].Just grab
an object and
drop it
somewhere
[b].Just grab
an object
and drop it
same place
[c].Just click an
object and drop
it
[d].None of
the above
[a].Just grab an
object and drop
it
somewhere
2. Rich web interface is
[a].Make it
Direct
[b].Stay on
the Page
[c].Use
Transitions
[d].All of the
above
[d].All of the
above
3. A drag lens provides
[a]. view into
a different
part of data
[b]. a view
into a
different
part of the
list
[c]. a view into a
different part of
record
[d]. a view into
a different
part of objects
[b]. a view into
a different part
of the list
4.
Dragging the insertion bar while editing text on the iPhone is
an example of [a]. Drop lens
[b]. Drag
lens [c]. Drag object
[d]. Drop
object [b]. Drag lens
5. In Drag lens, the lens will be made visible
[a]. Before
Dragging
[b]. During
Dragging [c]. After
Dragging
[d]. All of the
above
[b]. During
Dragging
6. Checkbox or control-based selection is
[a]. Collected
Selection
[b]. Object
Selection
[c]. Toggle
Selection
[d].. Hybrid
Selection
[c]. Toggle
Selection
7. Selection that spans multiple pages is
[a]. Collected
Selection
[b]. Object
Selection
[c]. Toggle
Selection
[d]. Hybrid
Selection
[a]. Collected
Selection
8. Combination of Toggle Selection and Object Selection is
[a]. Collected
Selection
[b]. Object
Selection
[c]. Toggle
Selection
[d]. Hybrid
Selection
[d]. Hybrid
Selection
9. ................. is a pattern for keeping track of selection as it spans
multiple pages
[a]. Collected
Selection
[b]. Object
Selection
[c]. Toggle
Selection
[d]. Hybrid
Selection
a]. Collected
Selection
10.
................ is when selection is made directly on objects within
the interface
[a]. Instant
Selection
[b]. Direct
Selection
[c]. Object
Selection
[d]. Interface
Selection
c]. Object
Selection
11.
The time to acquire a target is a function of the distance to and
size of the target
[a]. Richard
Feynman
Law
[b]. Bruce
Tognazzini
Law
[c]. Fitts's Law
[d]. Rolf O.
Peterson Law
[b]. Bruce
Tognazzini
Law
12.
A master switch to toggle on/off Contextual Tools for the
page,
[a]. Multi-
Level Tools
[b]. Hover-
Reveal Tools
[c]. Always-
Visible Tools
[d]. Toggle-
Reveal Tools
[d]. Toggle-
Reveal Tools
13.
................. is Progressively reveal actions based on user
interaction.
[a]. Multi-
Level Tools
[b]. Hover-
Reveal Tools
[c]. Always-
Visible Tools
[d]. Toggle-
Reveal Tools
[a]. Multi-Level
Tools
14. Multi-Level Tools ―mutton is
[a]. menu +
on = mutton
[b]. mute +
on = mutton
[c]. menu +
button =
mutton
[d]. mute +
button =
mutton
[c]. menu +
button =
mutton
15. Which one is an Overlay
[a]. Dialog
Overlay
[b]. Detail
Overlay
[c]. Input
Overlay
[d]. All of the
Above
[d]. All of the
Above
16.
The ............ Effect is useful when the Dialog Overlay contains
important information that the user should not ignore
[a]. Overlay
effect
[b]. Lightbox
effect
[c]. Whitebox
effect
[d]. Darkbox
effect
[b].Lightbox
effect
17. What are the types of inlays
[a]. Dialog
Inlay , List
Inlay & Detail
Inlay
[b]. List
Inlay &
Detail Inlay
[c]. Dialog Inlay
& Detail Inlay
[d]. Non of the
Above
[a]. Dialog
Inlay , List
Inlay & Detail
Inlay
18. .............. turns the scrollbar into a pagination control.
[a]. Message
scrolling
[b].Drop
down
scrolling
[c]. Virtual
scrolling
[d]. Pagination
Scrolling
[c]. Virtual
scrolling
19.
clicking on a button to load more items into the page on
demand is,
[a]. Virtual
paging
[b]. Outline
paging
[c]. Demand
paging
[d]. Inline
paging
[d]. Inline
paging
20. A great place for Virtual Panning is [a]. Map [b]. List [c]. Page [d]. Virtual
Memory
[a]. Map
21. ............... is a way to create a virtual canvas.
[a].
Zoomable
User
Interface
[b]. Virtual
User
Interface
[c]. Realtime
User Interface
[d]. All of the
Above
[a]. Zoomable
User Interface
22.
Interactive Single-Page Process is a type of, [a]. Data Flow
Patterns
[b]. Resource
Flow
Patterns
[c]. Process
Flow patterns
[d]. Non of the
Above
[c]. Process
Flow patterns
23.
................ is a powerful pattern that benefits from a reactive
interface.
[a]. Complete
Pattern
[b]. Auto
Complete
Pattern
[c]. Reactive
Pattern
[d]. Auto
Reactive
Pattern
b]. Auto
Complete
Pattern
24. Pattern that support virtual pages
[a]. Virtual
Scrolling
[b]. Inline
Paging
[c]. Scrolled
Paging
[d]. All of the
Above
[d]. All of the
Above
25. Virtual Scrolling turns the scrollbar into
[a]. Virtual
Control
[b].
Pagination
control
[c]. Scrollbar
Control
[d]. All of the
Above
[b]. Pagination
control
26. Which is true about auto complete pattern
[a]. Auto-
complete
transforms a
recall
problem into
one of
recognition
[b]. Auto-
complete is
process to
recall
problem into
many of
recognition
[c]. Auto-
complete is
reverse process
to recall
problem into
one
recognition
[d]. None of
the above.
[a]. Auto-
complete
transforms a
recall problem
into one of
recognition
27.
During each event you can visually manipulate a number-------
---- [a]. Page [b]. actors. [c]. Cursor [d]. Tool Tip [b]. actors.
28. Purpose of Drag and Drop is [a]. Drag and [b]. Drag and [c]. Drag and [d]. All the [d]. All the
Drop Module Drop List Drop Object above above
29. The most common form of selection on the Web is
[a]. Toggle
Selection
[b].
Checkbox
[c]. toggle
buttons
[d].None of
the above
[a]. Toggle
Selection
CS8079 HCI unit 1 - 5 MCQ
Course: Human Computer Interaction (CS6008)
University: Anna University
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